Blog: building Apple Watch games
Dev logs, industry analysis, behind-the-scenes from a studio building Apple Watch first games.
We write about what it takes to ship real games on watchOS: designing for the Digital Crown, making haptics carry gameplay, surviving App Store review, and the numbers behind an indie studio betting on the smallest Apple screen. Guides for our games live here too, from trap counters to unlock routes. No filler posts; if a week has nothing worth reading, we skip the week.
- Guide ·
Crown Heist trap guide: beat all 10 traps
Every trap in the game, what it does to your crack, and the counter that works
Every Crown Heist trap explained: 8 active traps plus decoy pins and false clicks, when each appears in the campaign, and the counter that beats it.
- BTS ·
Welcome to Crown Games
What we're building and why
Crown Games is an indie studio building native Apple Watch games. The thesis, the games shipping now and next, and what this blog will cover.